Devlog
- January 20, 2023 by Tymedust Games10#music, #release, #soundtrack, #spotify, #discord, #meanwhile in rivaMeanwhile in Riva (Original Game Soundtrack) - NOW STREAMING EVERYWHERE! The game might be canceled but I felt like it would be a waste for the songs not to see official release, so here we are! :) Th... Continue reading
- April 22, 2022 by Tymedust Games9#meanwhile in riva, #out now, #release, #part 1, #visual novel, #vn, #horror, #scary, #funny, #absurd, #strange, #weird, #romanceThere's something strange going on in Riva City... You're about to start your third year at Riva High School, and things are pretty normal... until they're not . Strange nightmares occupy your mind, a... Continue reading
- March 27, 2022 by Tymedust Games2#meanwhile in riva, #a day in the life, #nanoreno 2022, #release, #visual novel, #vn, #psychological drama, #slice of life, #prequelHi everyone! Now, calling this a "devlog" is really pushing it... but I needed to acknowledge this, of course. "A Day in the Life", my NaNoRenO 2022 game is OUT NOW!! That's right! I scheduled, I post... Continue reading
- March 17, 2022 by Tymedust Games2#desync, #weekly, #devlog, #nanoreno, #nanoreno2022, #nanoreno22, #carrot patch games, #meanwhile in riva, #a day in the life, #visual novelHi everyone! Still working on my NaNoRenO 2022 game, "A Day in the Life" , so once again I'm keeping this short. Full disclosure: March turned out to be a bigger pain in the ass than I expected, so I'... Continue reading
- February 14, 2022 by Tymedust Games3#be kind to yourself, #progress, #fast travel icons, #update, #devlog, #50kA look back on the week that was... Current game word count: 50 900 (+ 1941 since last devlog) Huh, 50k words ... that's pretty sick. I remember when I was impressed that I had 10k of those. Seems lik... Continue reading
- February 07, 2022 by Tymedust Games3#milestone, #100 downloads, #demo, #removed, #bliss alwes, #feedback, #cg, #futureA look back on the week that was... Current game word count: 48 959 (+ 2047 since last devlog) Last week I finally finished removing all the old voice line coding , that was extremely boring . I also... Continue reading
- January 31, 2022 by Tymedust Games3#100, #downloads, #milestone, #meanwhile in riva, #demo, #removal, #thank you, #50k, #progress, #overviewA look back on the week that was... Current game word count: 46 912 (+ 4146 since last devlog) Productive week! The game's soundtrack is done (and boy is it ever boppin'), and all the background artwo... Continue reading
- January 24, 2022 by Tymedust Games3#2022, #meanwhile in riva, #devlog, #ui, #new, #display, #the skirmish at bender, #game jam, #historically accurate game jam 5, #hagj5, #progressA look back on the week that was... Current game word count: 42,766 (+ 2603 since last devlog) With my Covid battle finally over ( tip: don't get it, it sucks ), I've been able to get back to writing... Continue reading
- January 17, 2022 by Tymedust Games3#2022, #isola, #character, #bio, #fanart, #biography, #meanwhile in riva, #her choice, #totes studio p, #tymedust gamesA look back on the week that was... Current game word count: 40,163 (+ 1450 since last devlog) 40k words! Oh dang! Now my VN is officially longer than some of the Narnia books (which I love, btw)... a... Continue reading
- January 10, 2022 by Tymedust Games3#2022, #meanwhile in riva, #mir, #visual novel, #vn, #vn game den, #milestone, #milestones, #the skirmish at bender, #hagj5, #game jam, #historically accurate game jam 5A look back on the week that was... Current game word count: 38,713 (+ 0 since last devlog) ...I can explain! First off, this week's devlog is one day late, and for those who actually follow it, I'm s... Continue reading
- January 03, 2022 by Tymedust Games2#meritxell, #meri, #character, #biography, #bio, #art, #artwork, #carrot patch games, #fanartA look back on the week that was... Current game word count: 38,713 (+ 3967 since last devlog) That's a lot of words! Guess it's pretty obvious that I've been off work, huh? While I like my job, I can... Continue reading
- December 29, 2021 by Tymedust Games3#screenshot, #screenshots, #500, #views, #view, #meanwhile in riva, #visual novel, #vn, #gamedevHi everyone! I thought it was about time to share some new screenshots from the game, seeing as the current ones are pretty darn old at the moment. All the screenshots are from the newest build of the... Continue reading
- December 27, 2021 by Tymedust Games4#2021, #lennox, #vira-day, #thibodeau, #chess, #meanwhile in riva, #visual novel, #vn, #character, #bio, #biographyA look back on the week that was... Current game word count: 34,746 (+ 474 since last devlog) Happy holidays, people! And on account of that, I haven't worked much on my game this last week (hence the... Continue reading
- December 21, 2021 by Tymedust Games1#merry, #christmas, #xmas, #happy, #holidays, #meanwhile in rivaI'm taking a few days off to celebrate Christmas with my family, so here's the "Meanwhile in Riva" main cast wishing you happy holidays! May all your Xmas wishes come true. :)... Continue reading
- December 19, 2021 by Tymedust Games2#meanwhile in riva, #character, #bio, #spotlight, #visual novel, #camille beckA look back on the week that was... Current game word count: 34,272 (+ 2515 since last devlog) I was sick last week which sucked , but at least it allowed me to lie down in bed with my laptop, crammin... Continue reading
- December 18, 2021 by Tymedust Games2#a hole in the world, #meanwhile in riva, #soundtrack, #release, #ost, #lofi, #hiphop, #bliss alwes, #tymedustHi awesome people! :) I'm just here to quickly tell you that "A Hole in the World" , taken from the soundtrack of "Meanwhile in Riva" , is out now everywhere (Spotify, iTunes, you name it!). For super... Continue reading
- December 12, 2021 by Tymedust Games#bliss alwes, #meanwhile in riva, #visual novel, #vn, #character, #bio, #spotlight, #androgynous, #musician, #rainbow, #rockstarA look back on the week that was... Current game word count: 31,757 (+ 1117 since last devlog) Didn't get much work in last week unfortunately on account of my job (lots of grading to do for a teacher... Continue reading
- December 05, 2021 by Tymedust Games2#meanwhile in riva, #devlog, #gameplay, #accessible, #system, #redesign, #roleplaying, #streamline, #visual novel, #weeklyA look back on the week that was... Current game word count: 30,640 (+ 1058 since last devlog) My game now contains more words than Animal Farm (Orwell), Of Mice and Men (Steinbeck) and The Old Man an... Continue reading
- November 28, 2021 by Tymedust Games2#update, #announcement, #meanwhile in riva, #devlog, #features, #changes, #visual novelShortlist of Big, Upcoming Changes! - Weekly Devlog #10 Current game word count: 29,582 (+ 957 since last devlog) This week has brought with it some huge developments for "Meanwhile in Riva"! :) With... Continue reading
- November 21, 2021 by Tymedust Games#2021, #devlog, #music, #streams, #milestone, #steam, #demo, #meanwhile in riva, #can vs should, #feature creep, #progress, #newbie, #programming, #writing"Can" VS "Should" - Weekly Devlog #9 Current game word count: 28,625 (+ 1852 since last devlog) Super productive week - and I'm now a Steam Partner! More about that coming soon ...! So, the headline... Continue reading
- November 15, 2021 by Tymedust Games#devlog, #log, #weekly, #meanwhile in riva, #humor, #pop culture, #references, #copyright, #absurd, #horror, #romance, #word count, #visual novelBeing "Sneaky" About Pop Culture References - Weekly Devlog #8 Current game word count: 26,773 (+ 966 since last devlog) Hello everyone and welcome to the weekly "Meanwhile in Riva" devlog! It's a day... Continue reading
- November 07, 2021 by Tymedust Games#marketing, #promotion, #retrospect, #demo, #free, #steam, #download, #feedbackOne Week After Demo Release: Impressions - Devlog #7 Current game word count: 25,807 (+ 2907 since last devlog) Let me begin by saying this: Meanwhile in Riva is my first game, and the demo release la... Continue reading
- November 04, 2021 by Tymedust Games1#release, #demo, #trailer, #video, #meanwhile in riva, #2022, #visual novel, #downloadThe demo for Meanwhile in Riva , which showcases the game's first hour, has been out for a few days and I've been getting some lovely feedback so far. I couldn't be happier, really! :) My good friend... Continue reading
- October 31, 2021 by Tymedust Games1#release, #demo, #feedback, #visual novel, #wip, #pc, #mac, #linux, #horror, #romance, #funny, #singleplayer, #launch, #choice, #choices, #announcement, #meanwhile in riva, #tymedustIt's here, ladies and gentlemen! Version 0.1 of Meanwhile in Riva , my upcoming visual novel, is out now! This demo-of-sorts features the first 60 to 90 minutes of this scary/strange/funny/paranormal... Continue reading
- October 24, 2021 by Tymedust Games#characters, #decisions, #devlog, #game design, #gamedev, #game development, #bump in the road, #pen to paper, #flowchartBumps in the Road - Devlog #6 Current game word count: 22,900 (+ 1258 since last devlog) As a grade school teacher trying to put as much free time as possible into this passion project of mine, some w... Continue reading
- October 17, 2021 by Tymedust Games#graphics, #visual novel, #meanwhile in riva, #interface, #hud, #guiGraphics in Visual Novels - Devlog #5 Current game word count: 21,642 (+ 2283 since last devlog) Hello everyone! :) Before I head into the subject of today's devlog... some milestones that have been r... Continue reading
- October 10, 2021 by Tymedust Games1#characters, #devlog, #horror, #visual novel, #game development, #game philosophy, #gamedev, #decisions, #features, #meanwhile in riva, #story, #demoLeaning into Horror - Devlog #4 Current game word count: 19,359 (+ 3041 since last devlog) Another productive week has passed! Among bug fixes, spelling corrections, a few rewrites and GUI improvement... Continue reading
- October 03, 2021 by Tymedust Games#devlog, #game development, #game philosophy, #characters, #musingsTrying to Not Play Favorites - Devlog #3 Current game word count: 16,318 (+ 2127 since last devlog) Hi everybody! Today I want to introduce you to the one and only Isola Bedford . Playing with emotion... Continue reading
- September 26, 2021 by Tymedust Games#devlog, #game development, #sidequest, #features, #game philosophyDesigning a Sidequest in a Visual Novel - Devlog #2 Current game word count: 14,191 Hi everybody! Back again with the first proper game development related devlog. Today I'm taking a look at sidequest... Continue reading
- September 21, 2021 by Tymedust Games#devlog, #announcement, #starting a journey, #musingsStarting a Journey - Devlog #1 When I was 4 years old I ran into the shower and somehow slipped on the floor, falling over and breaking my left leg. I remember that whole day vividly. The surprise of... Continue reading